You will lose Boulder toss damage but I think that Boulder toss accounts for less than 1% of damage In this setup- it's not even factored into draques simulator.ĭouble Dip on Bloodshed passive was removed in 2.2 patch, there is no matter what element to use now, only what is affected in this build by phys damage is the Ancient Spear which do nearly to 0% of your total damage. The game must calculate battle rage bloodshed damage purely off of the damage numbers already done, with no further damage modifications, therefore the fact that bloodshed is physical and not fire has no determination on damage. I was afraid the damage from battle rage would not be amplified as much causing a net damage loss from switching, but d3plannee tells me there is no difference. According to the simulator in d3planner physical and fire do identical damage numbers. I just switched from physical to fire due to what I rolled on hellfire amulet. Hello guys, i noticed high level players changed % physical to %fire with main weapon with fire damage. Stat Priority: Str Vit AR Life per Fury.Stat Priority: Str Vit Skill: FC Socket.Stat Priority: Physical % CHC CHD Socket.( 6) Set: While both Wrath of the Berserker and Call of the Ancients is active, you deal 1500% increased damage. ( 4) Set: Reduce the cooldown of Wrath of the Berserker and Call of the Ancients by 3 seconds for every 10 Fury you spend with an attack. ( 2) Set: Call of the Ancients last until they die.
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